For years now I've been banging on about how someone needs to copy EVE Online as a model for MMOs, rather than simply reworking the other more traditional models of EverQuest and World Of Warcraft.
With Perpetuum, Dutch pianist Edwin Berg and his band mates enter an increasingly crowded field: to wit, piano trios that seem, consciously or otherwise, to worship at the shrine of Brad Mehldau. Any ...
Welcome back to Some Assembly Required, dear readers. This week marks something of a milestone for Perpetuum, the sci-fi sandbox set in the distant future on a far-flung planet known as Nia. Yes, the ...
It's been a few weeks since we've heard from the Perpetuum dev team, but all is apparently well as Avatar Creations has been working feverishly on the new features detailed a while back. This month's ...
This is Perpetuum. In the distant future, humanity has advanced far beyond the contemporary understanding of science (and possibly created the microwavable Pizza from Back to the Future 2), and as ...
This modular adaptability will lie at the heart of the game, and it's the thing that Perpetuum is going to share most closely with EVE. Finding the right loadout for your chosen ride is going be ...
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