So far I haven’t seen a compelling example for using pure classical ray tracing. Part of the problem is that the theoretical argument is derived from looking at the performance of static geometry ...
Real-time path tracing, the next stage of game rendering, is on the horizon, Nvidia says. But wait--didn't RTX just get here? So what is path tracing, how is it different from ray tracing, and why ...
The PC industry is finally making a push toward a “holy grail” rendering technique that makes computer-generated imagery in movies appear so much more lifelike than the graphics in games. At GDC 2018 ...
The US-based memory company teases that its new 32Gbps GDDR7 memory modules will provide up to 30% more performance in gaming -- in both ray tracing and rasterization -- compared to GDDR6 (to be ...
The announcement today (August 20) of Nvidia's new GPUs with integrated acceleration of raytracing makes Microsoft's plans for DirectX even more relevant. Raytracing gives developers access to a wide ...
Shortly after the Nvidia announcement, Microsoft follows by adding DirectX Raytracing to the DirectX 12 api. According to the manufacturer, the technology clears the way for games that are partly ...
Microsoft is making Windows 10 friendlier to gaming developers like Valve and Steam, after its Windows 8 "catastrophe" left the gaming world in the lurch. The Redmond company has announced a new ...