House House has clarified it used AI tools "sparingly" during the "final stretch of development" on Big Walk to address "difficult technical challenges and bugs." The Australian indie studio released ...
Co-CEO Greg Hall explains how the platform aims to match studios with developers, who are paid on a revenue share basis ...
Having open-sourced its Carbon engine earlier this year, Eve Online creator Fenris Creations is making a sizeable addition to ...
Take-Two Interactive reported the earnings for its second quarter today, and GamesIndustry.biz had a chance to talk with CEO ...
Survey project lead Beth Elderkin lays bare the mood of the industry, the job market, and how people are making games ...
A group of Id Software developers affected by Xbox's mass layoffs have formed an independent, employee-owned studio called ...
Game, the German Games Industry Association, has warned that the EU KIDS Act – which was unveiled in draft form in September ...
The 44th Golden Joystick Awards took place last night, with Resident Evil Requiem winning four awards including Ultimate Game ...
"We have taken some time to consider where we are investing our efforts and have made the difficult decision to scale down ...
The VP of content strategy explains why GDC is introducing the Business Hall, how pricing has changed, and how the event is ...
The wait for a sequel to Grand Theft Auto 5 has been even longer – some 13 years – and the launch of Grand Theft Auto 6 will ...
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