How much are you paying for "engine fees" and "asset storage fees"?According to Unity's official announcement, starting with ...
Jagex has announced a fourth RuneScape MMO at RuneFest 2026. It currently goes by the working title RS4, though most people are already calling it RuneScape 4. The game is being built in Unreal Engine ...
Diversion is positioning itself as a scalable, modern alternative to legacy version control options like Perforce and Git for teams working with Unreal, Unity, large files, and creative pipelines For ...
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We're so connected to our smartphones nowadays that even when they're charging, we feel the need to use them. I have a charging cable beside my living room couch so I can fuel my phone while I scroll ...
Epic said the next generation of its game development engine will take the AAA game development capabilities from UE5 and "expand them with a next-generation game development pipeline" it has been ...
Unreal Engine 6 could finally make Epic’s metaverse vision a reality — maybe. Unreal Engine 6 could finally make Epic’s metaverse vision a reality — maybe. is a senior reporter covering technology, ...
Cybersecurity company Kaspersky has revealed that hackers are using wallpaper packages, downloadable from the Steam Marketplace and designed for the Wallpaper Engine app, to spread malware to users, ...
Unreal Engine has become a cornerstone in game development, renowned for its stunning graphics and versatile features. If you’re just starting or looking to improve your skills, this comprehensive ...
The UK-based semiconductor and software design company Arm has revealed the game Neural Dawn, which takes advantage of Arm's neural graphics technology to allow the use of Unreal Engine MegaLights on ...
It’s been three-and-a-half years since generative AI exploded onto the scene. In this past year, progress has continued its relentless pace: Vibe coding took off, companies embraced agentic workflows, ...
If you've used Unreal Engine with Perforce, you've probably heard of Unreal Game Sync (UGS): a tool that lets teams sync prebuilt editor binaries, manage workspaces, and stay on the same commit ...